Saturday, January 6, 2018

Dale's Top 21 Videogame Experiences of 2017


Howdy, everyone! Welcome to my first blog of 2018, and what better way to kick it off than reflecting back on my top gaming experiences of 2017! I had a blast with my top 11 gaming experiences blog from last year, which was really more like 30-40 moments condensed down to 11 entries. I did a similar thing for this year, but for a whopping 21 entries instead. That is nearly double the fun! Just be forewarned, this is a doozy of a read, so without further ado, let us get onto the list!

21) End-Label-Fever

My buddy Matt introduced me to unofficial N64 end labels that were available online. I became immediately envious and ordered the complete set off Etsy and promptly applied them to all my games. I am still befuddled to why Nintendo never had them to begin with.

20) Quantities are Limited!

I ordered several games from Limited Run throughout 2017. If you are unfamiliar with Limited Run, they publish physical versions of former digital-only PS4/Vita games, but true to their name in small print runs that you have usually only several minutes to order online as soon as they are available or you are out of luck. Thankfully I had no problem getting my orders in on them and I was stoked to get the physical versions of games I was super into such as Oxenfree, Firewatch, Windjammers and Read Only Memories.

19) A Certain NES Guide Book

Past few years I have gotten into YouTuber Pat Contri’s work a bit. I first found out about him on an AVGN guest spot, and have been keeping up with his podcasts and videos since. A couple years ago he released a mammoth tome dubbed The Ultimate Guide to the NES Library and as the title eludes it tries to be the ultimate guide by reviewing every American, Europe and Australlian release for the NES and have a bunch of bonus columns and features to round it off. I try to read two-to-four reviews before bed at least a few days a week and I have been doing that for just over a year now. I have found out about a ton of NES games I have never heard of before or knew very little of, plus it was interesting to find out their takes on the games I grew up on. This has lead to me tracking down a few NES games throughout the year such as Roundball, Crystalis and Indy Heat to name a few. I still have a ways to go and am only up through Rolling Thunder on the reviews as of this writing.

18) Mmmmm….Pie

The last couple years I have been hearing a lot of buzz about all-in-one emulator machines known as RetroPies. Questionable legalities of the device aside, they have risen in popularity this past year and I inevitably stumbled into playing a couple variations of it at various places throughout the year. One person had a custom arcade cabinet with it installed and we tore it up playing countless arcade fighters and brawlers on it. Another time another friend and I went out of our way to search for obscure versions of Street Fighter ports and had a decent time experiencing the original Street Fighter and surprisingly decent versions of Street Fighter Alpha on the GameBoy Color and Street Fighter Alpha 2 on the SNES.

I told one friend my joy last year experiencing the import-only arcade release of Ring of Destruction, and sure enough we found it and slaughtered each other for quite a bit on it. The best RetroPie moment was finding an English-patched version of Super FirePro Wrestling Premium on SNES and the worst was when playing a RetroPie for the first time for whatever reason the first game of the several thousand available on it I decided to play was Shaq-Fu, a game I already own…two copies of…don’t ask.

18) The Return of Bimmy & Jimmy!

I was surprised with the out of nowhere announcement and quick release of Double Dragon IV at the beginning of the year. I am presuming the 16-bit Super Double Dragon is no longer cannon. Got a chance to play it with Matt shortly after its release and I loved how it captured the NES feel of the classic 8-bit brawlers and we had a good time with it until we hit one of the final levels. That level was filled with mazes of mind-boggling auto-scrolling ramps and pillars that pop down from out of nowhere and instantly kill you much in the same vein as that godawful N64 Sub-Zero game, but worse! It was an instant turn-off to an otherwise fine co-op brawler. Limited Run had a nice collector’s edition of it up for sale recently but those memories of those nasty pillars and ramp sequences convinced me to stay away.

17) Now You’re Playing With Super Power!

I loved the NES Classic in 2016 and in 2017 I had to make sure to line up in stores a couple hours ahead of opening to procure the inevitable SNES Classic. While it has nine less games compared to the NES Classic, the quality and scope of those 21 SNES games is far greater than the ones featured on NES Classic. Finally experiencing the previously unreleased StarFox 2 was a treat and I made sure to first play the first game I owned for my SNES 20 years earlier in Street Fighter 2: Turbo. Me and my friends Derek and Ryan had a ball taking turns to see how far we could last in the unbelievably-hard Super Ghouls ‘n Ghosts (it was not all that far). A couple months later I got my brother one for his birthday and we spent many hours failing to make significant progress in the brutally-tough-yet-super-fun Contra 3. I believe we only got to the third level. One day we shall conquer it, and one day I will sit down and take the time to get through EarthBound!

16) Them Damn YouTubers!

I mentioned YouTuber Pat Contri earlier and I think 2017 has become the year where I routinely started to follow several YouTube videogame personalities. Before I primarily stuck with the crew at GiantBomb for most of my online gaming-related videos and still do for most of them, but I like mixing in a little variety from several other YouTubers. I will give a shout out to Pat Contri again for his many podcast excerpts that entertain me, as well as James Rolfe and his Cinemassacre crew for the always-excellent AVGN videos and let’s play streams he posts with his co-host Mike Matei. Gaming Pick-ups and hidden gem list rundowns sound kind of blah on paper, but the man known as ‘Metal Jesus’ and his wide array of mostly likeable guest hosts find a way to make them entertaining and I cannot help but watch nearly every video he posts on his channel.

I have been following Jeremy Parish’s writing and Retronauts podcasts for well over a decade and have been a huge fan of his Works line of YouTube videos chronicling countless GameBoy, NES and SNES games. They are exhaustively researched and well-produced and filled with tons of facts and behind-the-scenes info that your average online review likely would not have. Finally I will give a shoutout to two more retro-themed gaming channels, The Gaming Historian and Classic Gaming Quarterly. Both YouTubers do deep dives into gaming’s past and put a lot of work into their videos and as a result they do not have as frequent videos as other channels, but their quality makes up for the quantity. I am beyond belief, but my hat is off to the host of CGQ for making his ‘Let’s Read’ videos where he highlights and notates tidbits from his favorite articles of old-school gaming magazines and somehow makes them must-see material!

15) I AM TUROK!

Last year I mentioned how I got a Retron 5, a handy device that allows you to play several retro game system’s cartridges on an HDTV with clean visuals like how I remember them instead of the dreadful fuzziness you get when hooking up old-school systems on HDTVs with the older composite cables that came with the system. I finally finished my first game using the system in 2017, and the game that got that honor was the long forgotten GameBoy….gem….Turok: Battle of the Bionasaurs. It came out alongside the more popular N64 game and was a simple 2D side-scrolling action/platformer game. If you are wondering why that random GameBoy game it is because I spent several summers on a farm with nothing but a GameBoy growing up so these no-frills basic platformers resonate with me in a unique way.

The Retron has the ability to download an exhaustive vault of Game Genie/Action Replay codes onto an SD card from their website and that came in handy here or else I stood no chance of beating this game. Even though the infinite health made dealing with enemies a breeze, the limitations of the GameBoy’s screen made platforming a bit of a hurdle than I intended so I still died plenty of times, and if it was not for taking advantage of Retron 5’s save-state feature I definitely would not have finished it. I have all the other Turok games on GB (there are five of them!) and eventually would like to get through most of them as these simple watered-down GB conversions are nice little pallet-cleansers to start off a gaming session.

Speaking of the Retron 5, Hyperkin released an adaptor for it this year allowing it to play Master System and Game Gear games. I picked it up, but kind of regretted it afterwards as it took a few hoops of downloading and applying updates/patches from Hyperkin’s website in a particular way until a couple hours of trial-and-error got it to finally work. I do not believe the effort was worth it though because I have no Master System games and only six or seven Game Gear games. I did make sure to play quite a bit of Game Gear Road Rash immediately afterwards for my troubles. Hey….if I were to track down just five Master System games what would you recommend? Tweet me your picks!

14) The Year of VR….No, Not That VR

I keep hearing about how Playstation VR, Oculus and HTC’s virtual reality sets that came out over the last couple of years have legitimized VR and brought it up to par with core console based gaming. However, I am just not seeing it. The price point is the primary deal breaker for me, and then factoring in the space factor for all the cables and some games that require you to move around is another major deal-breaker too. This past year saw some AAA console games get their full single player mode available in VR like Resident Evil 7 and Skyrim that I would not mind checking out one day, but most of what I see that is playable out there seem like decent little mini-games and shooting gallery variants, but not worth the barriers to invest into a proper VR setup. If you have it and enjoy it, that’s awesome, but I simply cannot justify crossing that line.

That said, I still have the original VR monstrosity that is the Virtual Boy and 2017 was THE year it became active again! I was missing the AC power adaptor hub for my Virtual Boy that I misplaced long ago, and I searched for them on eBay and they were surprisingly affordable there, as was a replacement tripod for the Virtual Boy. I also picked up a few more VB ‘gems’ such as Virtual League Baseball, TeleroBoxer, Galactic Pinball, Vertical Force and Wario Land to increase my mammoth VB library to nine games (that is more than half of its complete library, seriously!). I tried a few of them out and was surprised at my lack of TeleroBoxer skills that I need some severe practice at. VB does have a fine pinball game though and I would like to set aside time to finish Wario Land one day because it is one of the few legit quality games on the platform. Suffice it to say, the good ‘ol Virtual Boy will likely be my sole VR system for the forseeable future.

13) Pinball Gaming Love

Like last year, I played a healthy chunk of pinball games. This year it was primarily Zen Pinball 2 and I kept up with its final round of new tables and tried my best to attain each table’s trophy/achievement. I probably put way too much time trying to get that pesky Rogue One trophy. I put in some time into Pinball Arcade and Hyperspace Pinball, but not nearly as much as last year. I really need to put more time into the former because I just got caught up acquiring its latest season of tables and have yet to try any of them out. It is a shame that unlike the Zen tables, purchasing Pinball Arcade tables on PS3 does not carry over to the PS4 version so I am stuck playing them on PS3.

I did do the upgrade a few months ago from Pinball FX2/Zen Pinball 2 to Pinball FX3 and am still coming around to it. Zen thankfully allows my PS3 purchased tables to carry over into the PS4 version! I think I am finally getting use to PFX3’s new unlockable upgrades system, but there seems to be a bit too much optional mini-modes available in order to ‘master’ each table. I will give Zen props for making their latest two tables free in honor of the 10 year anniversary of the first Pinball FX. I imagine I will conform to its various new extras and features soon enough, but not as quickly as I thought.

12) Twin Cities Gaming – Part Two

Last year I mentioned how I went to the Twin Cities to visit a couple friends where we engaged in all sorts of gaming awesomeness, and I continued the trend again this year. I first visited my friend Tyler and while checking out the Mall of America we caught a glimpse of this VR Arcade/theme park there that had all kinds of ambitious sets rigged up. We did not test any out, but just surveyed the area to get a good idea of how to plan out a day there next time we return. We did stop in one of the other traditional arcades in the Mall of America however where I finally discovered in the wild one of the Mario Kart GP games that Namco develops. There have been a few iterations of these over the past decade and I believe the version we played was Mario Kart Arcade GP DX. The version we played had a sweet two-player setup that held its own with the latest home versions, and I was delighted to see it bring back some of the two-player co-op features not seen in the series since Double Dash.

I made another trip to the awesome Up/Down Arcade with my friend Dick while I was in the Cities and I was thrilled to see they had just as many awesome 80s and 90s arcade units there as it had last year. We also checked out a pinball bar called Tilt Pinball Bar. It was much smaller compared to Up/Down, but still contained everything I wanted out of such an establishment with a good variety of around 25-30 tables from all eras. We spent a good couple hours there competing for high scores while enjoying a brew and I finally got a chance to play the authentic versions of tables I put countless hours into their digital versions in Pinball Arcade with tables like Champion Pub being a thrill to finally play in reality!

11) First Rule of Fight Club…

I have neglected online multiplayer on Playstation since Sony started charging for it on PS4. A couple months ago I relented and picked up a three month card because of my friend Chris who I use to semi-regularly play online PS3 fighting games with. Since I activated the subscription we played on three out of four Saturday mornings and had some great sessions in a variety of fighting games. Neither of us are EVO-quality vets by any means, but we kind of have a vague idea of what we are doing out there and are both along the same skill level. We played a ton of Marvel vs. Capcom Infinite, Street Fighter V and Injustice 2. I dug all three games, and Chris and I talked a lot of friendly smack while we mashed away on buttons relentlessly.

10) Reviewing my first game since 2011…kind of

I adored the first two Syberia games that hit PC/Xbox in 2003/04. I loved their story, atmosphere, cast and writing. While its adventure-genre standard puzzles it featured had me referencing guides online, I did not mind because I had to see what was next for the affable heroine, Kate Walker. I somehow missed the announcements leading up to the third game and was surprised to see it on shelves one day early in the year and I immediately grabbed it without question. That turned out to be a mistake because Syberia 3 is a near-unplayable mess filled with countless glitches and bugs that were previously not part of the franchise’s pedigree. I have no idea how this got the stamp of approval for release. I saw Syberia 3 went on to have more patches and updates after I finished it so hopefully it is not as much of a hot mess as it was when I played it during its first week of release.

I wrote a lengthy post chronicling my troubles with the game on a forum I frequent online. Once I realized I rambled on for a quite a bit about the game that it nearly resembled a review, I tweaked a few spots in the original post and made a couple other minor addendums to cover most of the bases of the game. I then submitted it with the lowest score possible to my GameFAQs profile (I am not a fan of how they converted to its five hearts rating system). I have not done a video game review in several years since I switched to focus on reviewing movies on this blog. That said, if you want to see a more detailed account of my disappointment with Syberia 3, then click here to see my first video game review since 2011.

9) Beating my first Mega Man game at Extra Life!!!

On my top gaming moments blog last year I recounted how Mega Man 2 became the first game in the series I put serious play time into by beating three stages in it during the annual 24-hour Extra Life charity drive I participate in every year. I beat a few more stages since then, but still had a few more to go and it felt fitting to finish the game off at the next year’s Extra Life! That is exactly what I did, and boy did I feel like an idiot doing so with my lackluster Mega Man expertise. While I still enjoyed my time with the game, I had to exploit save-states for every few screens of progress. I had no idea there was a huge labyrinth of levels leading up to the final encounter with Dr. Wily, which included finishing off all the previous bosses again one more time. I was only anticipating spending another couple hours with the game when instead it took me about five to six hours to finish it off. I still loved every moment of it and want to at least finish off a couple more games in the series someday. I hear that Mega Man 3 is even better than Mega Man 2 so I should at least play that one….right?

8) Off to the Races

Just like last year I played a ton of racing games off and on throughout the year. Like pinball games, starting off a gaming session with 30-60 minutes knocking off a few races of progress before I move onto something else is ideal for me. I played way too much Konami Krazy Racers on the GBA Virtual Console on WiiU. It is a fun little kart racer featuring a unique cast of side characters from various Konami franchises. I also played a ton of Fast Racing Neo on WiiU and loved its take on F-Zero/Wipeout. Before the Switch version of Mario Kart 8 launched earlier this year I got in a few more online sessions on the WiiU version since I imagined most of the player-base flocked to that version upon its release. I am still surprised at how well that version runs online with my wi-fi setup.

Other racing games that dominated my time this year were The Crew. I am not really engaging in much of its online content and trying to romp through its story mode, but I do like its take on using the USA as an open world hub. The spiritual successor to Road Rash that is Road Redemption finally came out of Steam Early Access a few months ago and I enjoyed a couple loops through its career mode with my brother. TrackMania Turbo is a fun time-trial based racer oozing with style that has me itching for those perfect runs. JoyRide Turbo is an inferior racing game also with ‘Turbo’ in its title. It is a port of the Kinect-racer on 360 that hit XBLA a year or two later with standard controller gameplay added, and it is ok, but eventually it wore out its welcome. It is not as terrible as Beach Buggy Racing on Xbox One, a budget kart racer for the platform with very loose controls and gets my nod as least enjoyable racing game I played in 2017. Finally, I have been playing a lot of the 360 version of Forza Horizon 2. I loved the first game and its festival/party atmosphere it introduced to the spinoff series and the same applies to the sequel. I am almost done with most of the races in the career mode and after that I can finally move on to the third Horizon which I hear nothing but amazing things.

7) One Game in One Day!

I have referenced here before how I am down with the genre of games known as ‘Walking Simulators’ with much love from me to prior hits in the genre like Oxenfree and Firewatch. Games in this genre cater towards me because they usually have powerful narratives that can be finished in a couple sittings. I wanted to finish one more game before the end of the year so on December 30th I started and finished another popular game in the genre that hit earlier in 2017, What Remains of Edith Finch in about four hours. The game did not disappoint as it focused on the last surviving member of a cursed family revisiting her childhood home and each through an interesting series of flashbacks she experiences each family member’s demise. I enjoyed most of it and absolutely loved its atmosphere exploring the mysterious house filled with literally thousands of books. The big focus of the journey though is reliving those 10-12 flashbacks and they scale all over the place from enthralling, to vague, to underwhelming and head-scratchingly dull. I still very much enjoyed my experience with it, especially since it was one of those rare times where I can plow through a game in a single sitting, but I would rank it a notch or two under Oxenfree and Firewatch.

6) Pound-Town!!

On last year’s best of blog I dedicated an entry to my awesome couch co-op gaming nights with friends Derek, Brooke and Ryan, so I will continue that trend this year. We started off the year rotating in and out a lot of our usual favorites but sticking more and more to the social party games featured in Jackbox Party Pack. About halfway into the year another Jackbox-style game hit the PS4 that was a hit with our group called That’s You and it incorporated more unique ways of getting the smartphone in the mix in its games compared to the Jackbox use of the smartphone.

About halfway into the year however we started to play more and more board games. We got a few in the mix in 2016 but 2017 was the year board gaming took off for us. A couple board game/hobby shops opened up in town over the last year or two and it resulted in our group trying out tons of new board games. I must have tried out nearly a dozen tabletop games and some of my favorites were Five Minute Dungeon (a super quick card based version of DnD), YamSlam (think Yahtzee meets poker) and another game I forget the name of where you where a headband and put a card on it while your teammate gives clues to the answer like in the classic game show, $25,000 Pyramid.

While we are on the theme of board games this entry I will give a shoutout to Matt and the few rounds of Othello we got in over recent years (new version out on Switch!). Another night Derek and I joined my brother and friends Mike and Justine for an epic night of the board game Zombicide. I have played that game before and do enjoy it, but that game makes rounds of Risk seem like a sprint and you need to dedicate at least several hours to finish a game. Luckily, Mike is a seasoned pro at the game and breezed through its elaborate setup. Somehow, someway we managed to finish a whole game in about five hours, and it was a blast. I feel bad for my brother because he was the only one in our group that did not survive the zombie horde that night.

5) More Love for the 3DS

This is another themed entry I am carrying over from 2016. I continue to try and get in a couple hours of handheld device gaming a week on my 3DS. 2017 saw me finally finish Phoenix Wright: Spirits of Justice after a whopping 68 hours!! It easily surpasses Dual Destines as the superior 3DS installment of the franchise as it finally opens up Apollo’s background and it gets all the ace attorneys involved from the Wright Anything Agency and brings back fan favorite Maya back into the fray after a lengthy absence from the series. I am now all caught up on the latest games in the series…in America anyways as I hear Japan is getting spin-off exclusives I am envious of.

The other 3DS game I put a ton of time into this year was the remaster of Dragon Quest VIII. It originally hit PS2 around 15 years ago, but this version makes some added benefits for on-the-go gaming like quicksaves and auto-combat which I greatly appreciate. I always liked the Dragon Quest series of RPGs for being simpler, easier to pick up RPGs compared to the average Final Fantasy, and I am digging its art style, score and whimsical narrative thus far after around 30 hours in.

One last game I finished on 3DS is Find Mii and that is a Street Pass Plaza game contained with the 3DS UI. It took forever to finish because to advance in it you need to earn coins via carrying the 3DS around with you in sleep mode to beat simple monsters in a straightforward dungeon layout. There are quite a few monsters to conquer though and it took me banking up many coins to hire countless temporary heroes to defeat in its many dungeon rooms and after nearly three years of off-and-on gradual progress I finally finished it. Huzzah! 2017 saw a far more advanced version of Find Mii released on the 3DS called Mii-Topia which I understand is more of a full-on RPG compared to the intentionally basic design of Find Mii. I think Mii-Topia released shortly after I finished Find Mii and I kind of impulse-bought while on my rush of finishing Find Mii so who knows when I will get to it.

Speaking of the 3DS, my brother Joe and I went in together and got my nephew Carter a 2DS for Christmas. Joe got Carter into Pokemon at the beginning of the year by exposing him to the cartoon and the world of Pokemon cards. He is now a devout PokeKid! He never played any of the games though, so I we got him a 2DS and I loaded it up with Virtual Console rereleases of Pokemon Yellow, Pokemon Trading Card Game and Pokemon Puzzle League and I made sure to download and install a super-sweet Pikachu theme on the system for him too. When he opened it up on Christmas Eve he gave both us the biggest hugs!!! So worth it!

4) Kept You Waiting?

Just like in 2016, I played a good amount of Metal Gear Solid. The first few months of the year I dedicated to trying to finish off Peace Walker. I say trying because I got the first ending to the game, but it seemed premature due to the gameplay style and sure enough after looking up online there was a true ending to unlock that involved beating many more boss fights in a specific fashion that is too particular to explain here in order to truly finish it. I spent way too much time going down this route before ultimately giving up and moving on. I still had a blast with the game and since it did not have a difficulty level setting I guess you can say I did ‘beat’ it on its default difficulty level instead of setting it to ‘very easy’ like I did in prior entries.

I needed a break from the franchise after that fiasco for a few months so it was not until the end of summer that I picked up and played through all of the prologue to Metal Gear Solid V that is called Ground Zeroes. It is like the introductory mission to MGS2 and MGS3 that is a couple hours long and sets up the rest of the game, but it was released nearly two years ahead of the main game. It picks up right after Peace Walker which is why I invested so much time in attempting to see that through. I loved how the new game looked on the current gen with stunning graphical effects that make the series stand out above all other AAA games, and its cutscene production is in a league of its own with a gorgeous set piece that sets up the proper full MGSV experience that came out in 2015, The Phantom Pain.

A couple months later I finally started The Phantom Pain. The introductory stage is an experience I will never forget and is more like an hour and a half movie that introduces you to the core controls while Konami takes you on a visual effects smorgasbord with easily one of the best produced opening cinematics I have ever seen, and that is saying a lot not just for the franchise but for games in general. Even if you are not that familiar with MGS universe and lore, please click here and take the time to watch The Phantom Pain’s opening hour play out to see a new level of production caliber that games have rarely achieved. That hour and a half or so of gameplay is what I finished off the Extra Life marathon with, and I was glad to rock a pair of surround sound gaming headphones to it because just as much care was put into the audio as in the visuals and it all combined for my eyes being glued to the screen the entire time.

I have only had time to play about four or five hours more of it since, and I am glad I played Peace Walker because it looks like it is carrying over that game’s ‘Mother Base’ central command hub that took a bit of adapting to and I will not be going in to that interface blind this time around. This is a huge departure from previous MGS games as the gameplay is changed up big time and now takes place primarily in an open world. I am still getting use to that part, but I am loving the little I have played so far as The Phantom Pain continues to open up with so many options available at Snake’s disposal. I do miss the traditional codec calls, but I understand why Konami switched it up for this game. Speaking of Snake, I thought I would never accept Keifer Sutherland replacing David Hayter as Snake’s voice but after that opening played out I did not second guess it again.

One last thing about Metal Gear! I referenced earlier how the crew at giantbomb.com are my go to crew for gaming based videos. They occasionally do full play-throughs of games with a second person on hand for commentary, and over a couple years from 2004-06 they went through almost all of the core Metal Gear games. Giant Bomb called the series ‘Metal Gear Scanlon’ because their video-guy Drew Scanlon was playing through the Metal Gear games for his first time while resident Metal Gear expert and published author, Dan Ryckert on hand to lend his Metal Gear expertise. During the course of 2017 I watched their playthroughs for the first three Metal Gear Solid entries. They were a riot to have on in the background and watch in chunks here and there. Here is a link to a few highlight packages from their sessions for those who are interested.

3) Mmmmm….Fresh Meat

I have an odd history with the Diablo series. I love hack ‘n slash RPG games, but I have never finished one in the premiere franchises of the genre from acclaimed developer Blizzard. I played a bit of the first chunk of the debut game right around its release on PC, but then my brother Joe started it up and he had more time to dedicate to it than I did so I wound up occasionally watching him play it from time to time instead. The exact same thing happened with the sequel and I saw Joe play that game nonstop for at least a few years. I played the opening couple of missions to the long awaited Diablo III shortly after its release in 2012 at a friend’s but held off picking it up hoping for a console release instead. I was thrilled when it hit console’s the next year and I picked it up on PS3 and Joe and another friend joined us for a few awesome couch co-op sessions of it and we got nearly halfway through the game until it became difficult to arrange nights for all three of us to meet up and continue and eventually the game fell into my gaming backlog abyss.

Fast forward four years and Joe and I picked up our routine, bi-weekly Sunday morning gaming sessions that we use to do all the time until a few years ago. You want to know how long it takes to finish Diablo III and its expansion act when you only have time to commit about three-to-four a month to it? Turns out it takes roughly five months to finish it that way, but it was gratifying to finally cross finishing a Diablo game off my gamer bucket list. I am also mighty thankful that Blizzard made the normal difficulty a relative cakewalk for people like me who do not have ample time to set aside to master the game. We did not lose a single life until we got to the final boss, and even then we finished him off on our third try, and it felt so good! Joe-berg I apologize again for making you sit through all the story and dialogue sequences, I know you want to just keep on hack ‘n slashin’, but you know I gots to absorb that Diablo-lore!

2) Is This Really A Thieve’s End?

When I hosted my videogame podcast that ran from 2005-2013, Sony’s top-of-the-line action/adventure Uncharted games would always rank high on my year-end game of the year lists. Hell, I even dug the Vita entry, Golden Abyss too! I got my PS4 towards the end of 2016 and it came bundled with the fourth game of the series. I wanted to play it right away, but did not want to nickel-and-dime my way through the game like I do for most games nowadays.

I held off on playing the latest version I heard so much praise for until I requested a week off from work in April this last year when I had a few other things going on in that timeframe I needed time off for. During that time I made sure to set aside nearly two hours a day to make decent headway in that game, and I am glad I did because Uncharted 4: A Thieve’s End is the longest game of the entire series and it took me nearly 20 hours to finish. It took me that long because I did what I always do every time I play through Uncharted and took my time to soak in its lush and beautiful environments while I explored off the beaten path for the game’s trademark hidden treasures.

Uncharted 4 ranks right up there with the second game as my two favorite games in the series. The core gunplay and stealth mechanics I had some issues with before got tweaked and are far more enjoyable this time around. This is the first time in the series I did not mind playing stealthy for a change in certain areas. The platforming is just as masterful as ever as I took in every climbing, rope-swinging, and rock-sliding path that was bestowed upon protagonist Nathan Drake. The vintage set piece chase/interactive cinematics are just as impressive as the past few entries as well. I loved the introduction of Nate’s brother Sam to the cast and he perfectly blended into the series. There was one twist with him later on in the narrative that did not get fully explained that kind of rubbed me the wrong way, but other than that the story lives up to the brand’s high standards. Definitely do no skip out on this entry in the series!

Later on in the year a spinoff Uncharted came out subtitled Lost Legacy. It made the bold move of not having Drake as the protagonist and instead casted Drake’s partner-in-crime Chloe from Uncharted 2 & 3 and antagonist Nadine from Uncharted 4 as the two stars. Playing with these two and an open-ended stage that took up a major part of the second act of Lost Legacy combined to significantly change up the core Uncharted gameplay. I approached parts of this game differently than previous installments while still experiencing the aforementioned top-of-class production values from the series. While I hope it is not the final Uncharted game in the series, I hope the series goes on a mini-hiatus for the time being after six awesome entries within 11 years.

1) Zelda + Elder Scrolls = GOTY

The hype leading up to the latest Legend of Zelda game in the series that hit in 2017, Breath of the Wild was impossible to avoid. Nintendo finally changing up the core formula of a console based Zelda for the first time since Ocarina of Time and going to an open-world format was something I had to be there day one for. I still recall playing the first five hours of Breath of the Wild and being fully immersed with its its new levels of open-ended gameplay previously unseen in the series. I instantly fell in love with its world, and for its first several hours of gameplay I felt I was playing something truly special. The only times I felt this way before about a game were for Grand Theft Auto III, the first Halo and the first Uncharted. That is elite company to reside with.

Minus a couple short breaks to focus on other games, I have been consistently playing Breath of the Wild since its release and have invested nearly 100 hours into it. Despite that I have yet to finish it and have only vanquished two divine beasts so far because I love losing myself exploring its world. I rarely make use of fast travel points and I never use horses for fear or running past and missing out on hidden areas/secrets in the game. It took me several hours over many attempts to finish the mystical Eventide Island and I did not mind its grueling challenge to figure out how to overcome the unique predicament that island starts Link off in.

I remember the thrill of finishing off my first ancient machine and defeating the formidable foes that are the Lynels. I did not mind the weapons breaking frequently since it inspired me to mix up my weaponry and try out weapons I would not have otherwise and there are always a constant flux of weapons available. Somehow, someway, Breath of the Wild is the first game to get me into crafting, something I detested in games prior. That jingle it plays when you make a super zesty dish with bonus attributes is an awesome feeling. I am playing this on the WiiU and my only gripe is that it did not have the option to use the gamepad for inventory management. I guess the rain was a minor hindrance too since it prevents climbing, but those minor two gripes aside did not bother me to invest all this time into it throughout the year, and probably just as much time going into 2018 too. This is easily the best time I have had with any Zelda game ever.

Until Next Year….

Phew, thank you for sticking with me throughout this novel of an entry. This was quite the adventure to write, and I give big ups to you if you got through this in its entirety! See you next year for my top 2018 gaming experiences! As a little bonus, if you are not tired yet of clicking through all the supplemental YouTube videos linked above, here is one more that always manages to crack me up when I need to get myself out of a funk, so please click away and enjoy!

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