Monday, August 17, 2020

The Fate of the Furious

A little over a year ago I reviewed Furious 7 to coincide with the theatrical release of the spinoff film, Hobbes & Shaw. On a quick side note Hobbes & Shaw was a surprisingly bad detour for the series that I would rank right at the bottom with 2 Fast 2 Furious as the only two subpar entries from the franchise. It is safe to say I do no plan on reviewing it here. What I am reviewing today is the latest core entry in The Fast and the Furious brand in 2017’s The Fate of the Furious (trailer). Fast & Furious 9 was supposed to hit theaters earlier this summer, but the pandemic and current closure of a majority of theaters prompted Universal to push it back to April 2021. So while today’s entry will not have the honor of coinciding with the latest theatrical release like I did with my blog last year, it does have consolation prize of coinciding with the blink-and-miss-it release of the critically panned videogame, Fast and Furious: Crossroads, a couple weeks ago. I have yet to play the game, but I feel safe to say The Fate of the Furious is likely exponentially better than it.

Veteran director Gary Gray takes his first attempt at directing a F&F film and opens The Fate of the Furious off with Dom (Vin Diesel) and Letty (Michelle Rodriguez) enjoying themselves in an extended honeymoon in Cuba before Vin’s cousin finds himself in trouble and Dom has to naturally race the local goon to settle the score. It is one of the best races of all the films where Dom tricks out his cousin’s lemon of a ride with a Cuban formula of NOS that propels Dom to push the car to its limits and have a thrilling finish which raises the ‘yeah, right’ factor of the F&F films to new heights, but in all the right ways.

Not all is peachy for Dom though because not long after that killer opening he meets this film’s antagonist, Cipher (Charlize Theron). Fate of the Furious quickly establishes that Cipher is no pushover villain as she forces Dom’s hand to turning on his team on a routine black ops mission in Germany where he steals an EMP for Cipher. From here the film shifts into how Cipher has her hooks into Dom and has him doing jobs for her across the globe to setup one ultimate heist in Russia to close off the film in a dazzling array of the eye-popping stunts and special effects the brand is known for.

Seeing how Dom’s team responds to his betrayal and try to stay on his toes is a fun game of cat and mouse. Mr. Nobody (Kurt Russell) returns to assemble the team on these unofficial black ops missions and has a new apprentice by his side going by Little Nobody (Scott Eastwood). Roman (Tyrese Gibson) has a fun friendly rivalry with Little Nobody throughout the film. This is probably the best performance Tyrese has put in throughout the series, with him disposing of several baddies with his signature flair in the last act especially standing out for him. Tej (Ludacris) and Ramsey (Nathalie Emanuel) return to display their hacking prowess. A quick line of dialogue addresses the Paul Walker dilemma by the gang respecting Brian and Mia’s choice to live their family life and not get them involved. Hobbes (The Rock) is as awesome as ever in his larger-than-life persona. One of the most entertaining scenes in the film is where Hobbes finds himself locked up with Furious 7’s villain, Deckard Shaw (Jason Statham). Watching the two go on a showcase prison break was a delight and a half to consume.

In a questionable twist, Hobbes ropes Shaw into working for the team to help bring down Cipher and Dom. Surprisingly the rest of the team has no problem welcoming Shaw into the team despite Shaw murdering their former beloved comrade, Han, in the Furious 7. I have a big problem with this since Shaw shows no remorse for his past and no one on the team confronts Shaw about Han’s assassination here. Shaw does play a big role in the final big Russia action scene to help assist the team, but it is quite the stretch to say it absolves him of murdering Han. Granted, there are a lot of suspend disbelief moments with any F&F film, but this is a glaring flaw that goes unaddressed in this film.

Speaking of ‘suspend disbelief’ moments, as far as the action and stunts in Fate of the Furious goes, I can safely assure that this film lives up to the high bar the series has established. There is a absurd scene involving an army of hacked smart cars that I was able to turn off my mind and roll with. Same goes for a military grade tank and submarine chase on the Russian ice. Gary Gray pulls out all the stops in that final act at the Russian base and the final half hour will fly by before you know it. I remember coming off my initial theatrical viewing of this thinking that Cipher’s ruthlessness seemed too forced and put on, but I came around on her in my second viewing. Her constant bullying over Dom to keep him doing her bidding throughout and being presented as the mastermind of all hackers makes Cipher reside in the top tier of villains for the films. It ultimately all comes together for another outstanding film for the franchise.

Like most past F&F BluRays and DVDs, there is a hearty amount of extra features on this BluRay. Gary Gray offers up a solo commentary track which offers up plenty of production facts and insight. Highlights include his love for the opening Cuban race, relating his past chemistry working with The Rock on Be Cool paying off dividends here, pulling off the ostensibly impossible feat of closing off Time’s Square and how Gray slyly snuck in a reference to his past work on Friday that went right over my head. There is a little over an hour worth of additional bonus material on here. They are split up into many smaller features, and of those I would recommend checking out Zombie Cars, Malecon Stunt Race, Streets of New York and Iceland Stunt Drops the most as they all do a masterful job at breaking down the stunt work and the logistics that made these ambitious scenes possible. I re-watched all the previous films along with a commentary track from the crew at Giant Bomb, but all their commentary tracks were planned in time to build up to the theatrical release of this film so instead of a commentary track they released a spoiler-cast analyzing the whole film and ranking all the films at the end. I re-listened to it last night and they do a thorough job dissecting their highs and lows with it. Click or press here to give it a listen.

The Fate of the Furious held up much better than I originally thought. Thinking back on it, a part of me likely felt awkward how to take in a F&F film without Paul Walker and Jordana Brewster undoubtedly played a role in my initial mixed take on the eighth film. It also helped that I came around on Charlize Theron’s performance on my second viewing too. Aside from my reservations with Deckard Shaw being fully welcomed into ‘the family’ by the end of the film, I had a riot with The Fate of the Furious and it continues the roll of outstanding entries in the series since the fifth film. Here is hoping the ninth film does not suffer any more delays and that it will hit theaters this April!


Other Random Backlog Movie Blogs

3
12 Angry Men (1957)
12 Rounds 3: Lockdown
21 Jump Street
The Accountant
Angry Video Game Nerd: The Movie
Atari: Game Over
The Avengers: Age of Ultron
The Avengers: Infinity War
Batman: The Dark Knight Rises
Batman: The Killing Joke
Batman: Mask of the Phantasm
Batman V Superman: Dawn of Justice
Bounty Hunters
Cabin in the Woods
Captain America: Civil War
Captain America: The First Avenger
Captain America: The Winter Soldier
Christmas Eve
Clash of the Titans (1981)
Clint Eastwood 11-pack Special
The Condemned 2
Countdown
Creed I & II
Deck the Halls
Detroit Rock City
Die Hard
Dredd
The Eliminators
The Equalizer
Dirty Work
Faster
Fast and Furious I-VIII
Field of Dreams
Fight Club
The Fighter
For Love of the Game
Good Will Hunting
Gravity
Grunt: The Wrestling Movie
Guardians of the Galaxy
Guardians of the Galaxy Vol 2
Hell Comes to Frogtown
Hercules: Reborn
Hitman
I Like to Hurt People
Indiana Jones 1-4
Ink
The Interrogation
Interstellar
Jay and Silent Bob Reboot
Jobs
Joy Ride 1-3
Last Action Hero
Major League
Man of Steel
Man on the Moon
Man vs Snake
Marine 3-6
Merry Friggin Christmas
Metallica: Some Kind of Monster
Mortal Kombat
Mortal Kombat Legends: Scorpions Revenge
National Treasure
National Treasure: Book of Secrets
Not for Resale
Pulp Fiction
The Replacements
Reservoir Dogs
Rocky I-VIII
Running Films Part 1
Running Films Part 2
San Andreas
ScoobyDoo Wrestlemania Mystery
Scott Pilgrim vs the World
The Secret Life of Walter Mitty
Shoot em Up
Slacker
Skyscraper
Small Town Santa
Steve Jobs
Source Code
Star Trek I-XIII
Sully
Take Me Home Tonight
TMNT
The Tooth Fairy 1 & 2
UHF
Veronica Mars
Vision Quest
The War
Wild
The Wizard
Wonder Woman
The Wrestler (2008)
X-Men: Apocalypse
X-Men: Days of Future Past

Friday, August 7, 2020

Star Trek: The Next Generation: Season Five



-Greetings and thanks for joining me for my semi-annual coverage of marching through Star Trek: The Next Generation. Today I am covering season five (trailer) of the BluRay collection that I continue to ever-so-slowly progress through at one or two episodes a week. I started season five off in February and wrapped it up a couple days ago by watching at this rate. Part of the side effect of that was taking advantage of extended free trials of CBS All Access and binging through all of Picard and the first two seasons of Discovery within two months while keeping up with an episode or two a week of season five of TNG. There happens to be a couple episodes of this season of TNG that play a notable role in Picard, so the timing of it all gelling together was a lucky coincidence. I gave brief recaps of both Picard and Discovery in my annual TV season recap blog that can be found by click or pressing here. I apologize in advance for the questionable-in-quality pics in this entry from my ancient Samsung Galaxy S7 which makes it worth it to grab so many subtitle moments from this season!

-The only notable cast change this season is the addition of Ro Laren (Michelle Forbes). She becomes a recurring character this season as someone who is essentially introduced as coming off work release after a court martial and working her way back into Starfleet in the lowest rack of Ensign and serves primarily at the helm of the bridge. Forbes is fantastic as Ro and she has a few landmark episodes this season with my favorite of hers being “The Next Phase” where Ro and Geordi (LeVar Burton) are de-moleculed and appear as ghosts to the rest of the ship who responds by throwing a funeral for them in the form of a Mardi Gras-esque party at Ten Forward. Forbes is absolutely sublime here in Ro’s pining curiosity at how Riker (Jonathon Frakes) will eulogize her.

-This was a big episode for other recurring characters this season too. That is kind of a big deal considering season five is the only season of the series without a Q (John de Lancie) episode. I like how they find new ways to bring back Denise Crosby, who was shown as a mysterious cliffhanger to the end of the two-part arc of “Redemption” that finished off season four. It picks up in a big way with how Denise Crosby’s new character is connected to Tasha, and how the Romulans get involved in the never-ending civil war of the Klingons that eventually has the gratifying conclusion of Worf winning back his honor among Klingons. Guinan (Whoopi Goldberg) has her biggest role yet in the series this season in the two-parter “Time’s Arrow” that has the first part wrap-up season five where we discover the origin of Guinan in the 1890s as the Enterprise crew time travels back then and also encounters an antagonistic Mark Twain in an intriguing episode.

Wesley Crusher (Wil Wheaton) returns for two episodes this season. One is an oddball episode where all on the Enterprise but Wesley and Ensign Lefler (Ashley Judd) are mind controlled by a mysterious augmented reality game. The other episode is much better as Wesley and a few of his squad mates deliver prepared depositions as they are ruthlessly interrogated on the death of one of their peers. The annual Lwaxana (Majel Barrett) episode is about the expected chore to get through in her continued struggles to find a partner where she sets up an arranged marriage that is doomed from the beginning. Props to Chief O’Brien (Colm Meaney) having a kid this season!

-Season five marks the addition of two major personal belongings to one Captain Jean-Luc Picard (Patrick Stewart). One is the iconic jacket he dons throughout most of the season. I have no idea yet if he wears it in the remaining seasons, but it is a slick jacket and gives him a space cowboy type of vibe to him! I bet it sold boatloads in merchandise! The other item is a special flute that is gifted to him in “The Inner Light” when Picard’s mind engages in a Inception-like lifetime of memories in the span of under a half hour where he experiences an all new culture and life. It is a delight of an episode I appreciate the more I reflect upon it. I later learned in the bonus interviews that this flute melody became a common occurrence at weddings.

-I want to make sure to give kudos to some of my other favorite episodes this season. I loved seeing Spock (Leonard Nimoy) finally make an appearance on TNG. At this point of the show, appearances from the core Original Series crew has been extremely rare and limited, but TNG gets the most out of Nimoy with him playing a major role in another two-part arc where Spock tries to reunite the Romulans back into the Federation of Planets. One of the top episodes this season is “Ethics” where an accident leaves Worf (Michael Dorn) paralyzed and according Klingon ritual must self-sacrifice himself for the greater good. This results in some of the best speeches of the season where Riker and Picard implore Worf to reconsider before Dr. Crusher (Gates McFadden) impresses with her surprisingly improving doctor skillset to resolve Worf’s paralysis.

An episode that initially appears to have a silly premise, but I outright loved by the end is “Darmok.” Picard winds up stuck on an island with an individual of an undiscovered species that only speaks in metaphors. Picard is as baffled as me trying to decipher the metaphors at first, but gradually picks up on it and by the episode’s end forms a kindship with him as the duo team up against a new threat. “I, Borg” is an episode that plays into Picard later on that sees the Enterprise take in an injured Borg and give it the ability to have independent thought again.

A guilty pleasure TV theme of mine in recent years is the time loop episode theme in the form of Groundhog’s Day. Discovery had a terrific rendition of it in its second season. I was thrilled to see TNG do their version of a time loop episode in “Cause and Effect.” It has a banger of an opening that sees that Enterprise exploding and eventually the scenes start to repeat that sees the crew start to recognize their situation and attempt to find a way out of the time loop. I came to discover in the bonus interviews that this episode preceded Groundhog’s Day by nearly two years, and unlike that film and all the TV shows that have pay homage to it over the years, TNG plays it in a serious manner and not as a comedy, but the writing for it is so well done that it works and is pulled off in a way that had me invested until the end!

-While there were a fair amount of standout episodes this season, I would be remiss if I were not to go this far and fail to mention there were several clunkers. Some of the ones I recommend skipping is where Riker falls for an androgynous being that has a non-committal ending and the episode plays out totally differently today than it was intended then. Another dud is where them dang Ferangi are up to no good again in failing to kidnap a seductive being that has a strong desire for Picard. The biggest abnormality this season is where according to my notes I surmised the episode as ‘imaginary friend comes to life, blargh!’ Trust me on that being all you need to know on the astutely titled episode, “Imaginary Friend.”

-I want to once again give a shoutout to the podcast, Star Trek: The Next Conversation. Hosts Andrew Secunda and Matt Mira breakdown every episode of TNG and help provide ample background, facts and insight with their analysis of each episode. Because of re-watching TNG and combined with their podcast I have been able to better pickup on countless TNG references in other TV shows and podcasts over these past couple years. Click or press here to give them a listen if you have not already.

-There are nearly four and a half hours of extra features that are nicely spread out across all six discs. In addition, there are also four episodes that have commentary from cast and crew with one noteworthy highlight being Orville creator, Seth McFarlane guesting on the commentary for “Cause and Effect.” A lot of the bonus extra are carried over from the original DVDs, but like previous seasons there are a couple of new HD bonuses for the BluRay. Mission Overview deep dives into the production of a couple of my favorite episodes of the season, “Darmok” and Spok’s return in “Unification.” Tribute to Gene Roddenbury has clips of speeches from various Star Trek luminaries at a building dedication to Gene and has fond memories from the cast and crew of Gene. Intergalactic Guest Stars interviews many of the aforementioned recurring characters on why they keep coming back on.

These next two are new HD bonuses for the BluRay. The Music of TNG is an in-depth 75 minute discussion with three composers from the series that I truly appreciated hearing the composers dissect some of the most memorable scores and melodies of TNG history. Finally, Requiem is a two part, hour long look about writing the controversial conflicts that have been touched on throughout the run of TNG, and also has additional tributes and testimonials on Gene Roddenbury. Both are excellent thorough takes on both subject matters, and if you dig bonus features as much as I do, then I highly recommend both of them!

-Season five of The Next Generation continues the success of seasons three and four. I would only mark it a notch under those two strong seasons because there seems to be a few weaker episodes this season than in the previous two. I gathered from the bonus interviews that it seemed that this season tried to go all out exploring new conflicts and themes, and sometimes it worked exceptionally well in the cause of “Cause and Effect” but other times it worked against them a few more times than usual this season. Overall though I would still rank this in the upper tier of TNG season and hope to see the final two season keep up this high bar of quality.

Troi got a curious jump on Picard! Meanwhile, Worf cannot catch a break at the piano bar!

Past TV/Web Series Blogs

2013-14 TV Season Recap
2014-15 TV Season Recap
2015-16 TV Season Recap
2016-17 TV Season Recap
2017-18 TV Season Recap
2018-19 TV Season Recap
2019-20 TV Season Recap
Adventures of Briscoe County Jr: The Complete Series
Baseball: A Ken Burns series
Angry Videogame Nerd Home Video Collections
Cobra Kai – Seasons 1-2
Mortal Kombat: Legacy - Season 1 | Season 2
OJ: Made in America: 30 for 30 RedvsBlue - Seasons 1-13
Roseanne – Seasons 1-9
Seinfeld - Final Season
Star Trek: Next Generation – Seasons 1-7
Superheroes: A Never-Ending Battle
Superheroes: Pioneers of Television
The Vietnam War: A Ken Burns series
X-Men – The Animated Series: Volumes 4-5

Tuesday, August 4, 2020

Scott Pilgrim vs. The World

A movie podcast I listen to, The Big Picture, did a recent episode on the 10th anniversary of 2010’s Scott Pilgrim vs. The World (trailer). Coincidentally enough, that film remains in my backlog box all these years later, so I made sure to re-watch it before giving that podcast a listen. For those unfamiliar with this film, it is based on a series of six graphic novels of the same name by Bryan Lee O’Malley released between 2004 and 2010. The basic gist is that Scott Pilgrim (Michael Cera) falls for newcomer to town, Ramona Flowers (Mary Elizabeth Winstead). In order to win her over Pilgrim has to defeat Ramona’s “Seven Evil Ex’s.” Scott spends the rest of the film exploring Ramona’s mysterious past and dueling her ex’s while practicing with his band, Sex Bo-Bomb, as they progress through a battle of the bands tournament.

Sex Bo-Bomb is one slick act! Stephen Stills (Mark Webber) is the doom-and-gloom frontman of the band. Kim Pine (Alison Pill) is a 2010 take on Daria and effectively nails her vintage expressionless glares and blunt quips. Young Neil (Johnny Simmons) is the affable, DS-loving, always ready alternate for Sex Bo-Bomb. Their #1 fan and also other girlfriend of Scott Pilgrim is one Knives Chau (Ellen Wong). Knive’s arc is probably my favorite of this ensemble cast as her journey from adoring fan and girlfriend to her final destination is a fascinating quest to see develop and a faithful translation from the books.

I first heard of the books on the videogame podcast, Team Fremont Live where they reviewed the first book and their breakdown of it caught my attention when they dissected all the nonstop videogame references that are peppered regularly throughout it. The film captures that imagery to a T where it feels like Pilgrim is living in a real life videogame. In this world suspending disbelief is required because it is jam-packed with extraordinarily choreographed battle scenes, makes anyone capable of instantly pulling off bombastic martial arts moves in the blink of an eye without any training whatsoever, and quirky little animations of objects like Mario Bros.-esque coins and pixelated items inserted throughout that any videogame fan will pick up on. The fighting game fan in me popped a little each time a thunderous “KO” blared out each time Pilgrim emerged victorious after an evil ex duel. As a lifelong fan of videogames, it was fun picking up on all the references and Easter eggs in the background throughout.

Scott Pilgrim vs. the World hit at an interesting time where Michael Cera was the only established star at this point in 2010 and was riding the last wave of critical success coming off of Arrested Development, Superbad and Juno. Brandon Routh is noteworthy appearing here as one of the evil ex’s after flaming out in his single appearance in a Superman film. However, a few other stars are here right before they exploded into bigger success like the aforementioned Mary Elizabeth Winstead. Chris Evan is here as another evil-ex shortly after his two Fantastic Four films, but a year before donning the Captain America costume for the first time. Anna Kendrick is here in a small role as Scott’s sister Stacey while in the midst of her initial Twighlight run. Finally, Brie Larson is here as Scott’s evil-ex, Envy Adams and she is the lead for her band, Clash at Demonhead in my personal favorite musical performance of the film as they belt out “Black Sheep.”

It is worth repeating that I highly recommend suspending all disbelief going into Scott Pilgrim vs. the World and simply roll with it. The battle scenes are a hoot to take in and feature a ton of CG that holds up well ten years later. It is also worth pointing out this film is part absurd videogame battles, part early 20s love triangle drama and to a lesser extent part musical with several performances from Sex Bo-Bomb and other bands throughout the film. Director Edgar Wright tracked down a few bands to play the tracks for some of the featured bands in the film such as Beck performing the handful of Sex Bo-Bomb songs in addition to a slew of other tracks from artists like The Rolling Stones and Blood Red Shoes that perfectly supplement the outlandish tone of the film. It is not too often on here I recommend hunting down the soundtracks for a film, but the soundtrack for Scott Pilgrim vs. the World I wholeheartedly recommend!

I think the Scott Pilgrim vs. the World BluRay may have set the record for amount of extra features for a single film in the near seven years of movies I have covered on this blog. A rough tally on my notes gives an approximate sum of nearly five hours of bonuses, and then four feature length commentary tracks on top of that! I will not detail every bonus, but will give some highlights of the ones that stood out for me. There is just under a half hour of deleted scenes with or without commentary from Edgar Wright. Most of them are extended scenes from the first act to trim out excess background info, but an alternate ending is what stood out the most that Wright explained he changed because it did not go over that well in test screenings. I can always appreciate a good blooper reel, and an excellent 10 minute reel is compiled here that I would rate right up with the stellar ones in the Marvel films.

There are three features grouped together in the ‘Docs’ section of the extras tallying up to a little over an hour. If you only had time for one of the five hours of bonuses I would go there because that has the core making of documentary which breaks down collaborating with Bryan Lee ‘O Malley, nailing the casting, detailing the extensive stunt training and interviews several of the bands about being featured in the soundtrack. Speaking of the soundtrack, there are four music videos included. Definitely check out the four minute animated short, Scott Pilgrim vs. Animation that is essentially a prequel to the film that dives into Scott and Kim’s former relationship. There are 12 ‘Video Blogs’ totaling 45 minutes that are raw on set interviews with the cast and crew between takes that sees the crew up to all kinds of mischief to kill downtime. This BluRay easily has the largest photo gallery of any home video I have covered with several hundred photos. One gallery is labeled ‘storyboards’ but each storyboard panel is nearly identical to the excellent quality of the art in Bryan Lee O’Malley books so that is essentially a free comic book adaptation of the movie buried in the extras!

I experienced all four of the commentary tracks in one re-watch of Scott Pilgrim vs. the World via jumping around to a different commentary about every five minutes. Edgar Wright is on two of them, one with Bryan Lee ‘O Malley and writer Michael Bocall and the other with photography director Bill Pope. The other two commentaries are split among nine cast members, with Michael Cera and the rest of the leading cast on one and the ancillary cast members on the other cast commentary track. Wright has tons of nonstop insight and production facts on his tracks, and the cast tracks are have a lot of fun anecdotes such as Cera failing at trying to get additional people on the commentary via phone call. On top of the commentary I had on during my re-watch was also a factoid subtitle track to really take in the extra features. Despite going on now for three paragraphs about the bonus features, I think I only touched on about half of what is available, and it is truly astonishing to see how much they crammed into one BluRay disc.

A part of me thought going into this that Scott Pilgrim vs. the World would not hold up after 10 years. I would chalk that up to thinking I may have got easily won over with all the hype from being vastly into the books back then and being too caught up into the build to the film’s initial release. I can put those reservations to rest thankfully as I immensely enjoyed this ode to videogame fandom as much as I first did in 2010. Throw in a plethora of extra features to last all year to make Scott Pilgrim vs. the World one of my highest recommendations yet! If you want even more commentary from me about this film than below I have embedded the podcast I originally recorded 10 years ago shortly after seeing the film on its opening weekend. I bring on a couple other special guest hosts that are also ardent Scott Pilgrim fans and we review the film, soundtrack, the books and the videogame. Enjoy!



I brought on a couple other Scott Pilgrim experts on as guest hosts on my podcast to review the film, books, videogame and soundtrack shortly after they all released 10 years ago. Check it out in the embed above for more Scott Pilgrim goodness or click or press here to queue it up for later.

Other Random Backlog Movie Blogs

3
12 Angry Men (1957)
12 Rounds 3: Lockdown
21 Jump Street
The Accountant
Angry Video Game Nerd: The Movie
Atari: Game Over
The Avengers: Age of Ultron
The Avengers: Infinity War
Batman: The Dark Knight Rises
Batman: The Killing Joke
Batman: Mask of the Phantasm
Batman V Superman: Dawn of Justice
Bounty Hunters
Cabin in the Woods
Captain America: Civil War
Captain America: The First Avenger
Captain America: The Winter Soldier
Christmas Eve
Clash of the Titans (1981)
Clint Eastwood 11-pack Special
The Condemned 2
Countdown
Creed I & II
Deck the Halls
Detroit Rock City
Die Hard
Dredd
The Eliminators
The Equalizer
Dirty Work
Faster
Fast and Furious I-VIII
Field of Dreams
Fight Club
The Fighter
For Love of the Game
Good Will Hunting
Gravity
Grunt: The Wrestling Movie
Guardians of the Galaxy
Guardians of the Galaxy Vol 2
Hell Comes to Frogtown
Hercules: Reborn
Hitman
I Like to Hurt People
Indiana Jones 1-4
Ink
The Interrogation
Interstellar
Jay and Silent Bob Reboot
Jobs
Joy Ride 1-3
Last Action Hero
Major League
Man of Steel
Man on the Moon
Man vs Snake
Marine 3-6
Merry Friggin Christmas
Metallica: Some Kind of Monster
Mortal Kombat
Mortal Kombat Legends: Scorpions Revenge
National Treasure
National Treasure: Book of Secrets
Not for Resale
Pulp Fiction
The Replacements
Reservoir Dogs
Rocky I-VIII
Running Films Part 1
Running Films Part 2
San Andreas
ScoobyDoo Wrestlemania Mystery
The Secret Life of Walter Mitty
Shoot em Up
Slacker
Skyscraper
Small Town Santa
Steve Jobs
Source Code
Star Trek I-XIII
Sully
Take Me Home Tonight
TMNT
The Tooth Fairy 1 & 2
UHF
Veronica Mars
Vision Quest
The War
Wild
The Wizard
Wonder Woman
The Wrestler (2008)
X-Men: Apocalypse
X-Men: Days of Future Past

Monday, July 27, 2020

35 Years of NES - Flashback Special!

It took me 12 minutes to set up this shot of what encapsulates my NES fandom! Please sit down and listen for awhile as I recount my life and times as a NES kid!


This October in a couple months will mark the 35th anniversary of the launch of the Nintendo Entertainment System (NES) in North America so that means it is time for another flashback special where I recount my personal history with the NES. This is the 11th platform that has gotten the flashback special treatment from me in the little over a year I have been doing them and if you want to get caught up with the rest make sure to check out the links at the bottom of this entry! Furthermore, if you are looking for a more traditional anniversary piece chronologically highlighting the history of the system and its top games I have you covered there too. At the bottom of this article I have embedded old podcasts of mine I recently uploaded to YouTube from my personal archives where we highlight the system as a whole on its 25th anniversary ten years ago. I additionally have podcasts from my history of RPG and comic book videogame series highlighting the NES entries from those genres that are all featured at the bottom of this article to keep that NES anniversary train rolling for the rest of the year!

Being Introduced to the Power

I will never forget the first impression the NES made on me because it was the first time I ever witnessed and played a videogame! It was the Christmas shopping season of 1988 and I just got home from Kindergarten class to see my older sister playing some electronic contraption that was absolutely foreign to me. My eyes soon gazed upon the TV where a crudely pixelated man in red overalls was running and jumping across the screen to the catchiest of background music jingles that will always stick with me. She soon enough passed along the NES’s vintage rectangular controller to me and within minutes I was hooked as I sunk my teeth into my first videogame, Super Mario Bros..

Our family got the ‘Power Set’ which had the 3-in-1 cart featuring Super Mario Bros./Duck Hunt/World Class Track Meet along with the Power Pad and Zapper accessories. I was too little to figure out how to operate the Power Pad at the time and rarely played World Class Track Meet, but the family did get a decent amount of playtime in Duck Hunt and groveled over how we could never shoot that damn dog! We always kept coming back to Super Mario Bros though. I had no idea what I was doing as a five-year-old at that time, but I knew I had to give it my all to get Mario to jump to the top (and over???) of the flagpole at the end of most levels. Eventually I stumbled my way accidentally jumping into hidden blocks that contained SECRETS like extra lives, bonus coin blocks and vines that lead to bonus coin rooms and warp zones! Much like today how I have to explore every nook and cranny in the latest open world sandbox game, Super Mario Bros. planted the seeds for that gaming mindset in me to jump around and explore everything to find whatever secrets Nintendo had in store for good ‘ol Mario.

The minus world was the ultimate secret in videogames for so many years that it was the #1 secret of the top 100 secrets in the 100th issue of Nintendo Power.

It took me about a couple years of trying over and over and taking advantage of all the warp zones and extra live secrets I could, but the original Super Mario Bros. was the first game I ever finished. When I thought I discovered all the secrets in the original Super Mario Bros. a friend or cousin would power it on and showed me all new secrets and tips that blew me away. First it was getting to time a jump just right on a koopa troopa coming down the block stairs so Mario would repeatedly jump on them to get near-infinite lives. Then they showed me the hidden warp zones….and then there was the day after much repeated attempts that my cousin showed me the much talked about ‘minus world’ in the game that perplexed me so much that I lambasted him with questions about said level’s eye-opening odd level design. ‘Why did the level never end? Why is this magical force sucking Mario through the bricks, cousin….IS MARIO A GHOST!?!?’ That tripped me out as a Kindergartner, but not as much as the most sinister-looking baddie in the game, the dastardly Hammer Bros!!!! No I am not talking about the adorably-huggable hammer bros. from Super Mario Bros. 3, I am talking about the spiky-squiggly-shaped monsters that chucked super-sharp-metal-thingies at Mario!!! The original Hammer Bros. petrified five-year-old Dale!!! Just see for yourself below…

Encountering the Hammer Bros. for the first time in a night level only amplified the terror they unleashed! I was terrified of them, but what was especially terrifying was how Nintendo gave them a paint of cuteness by their look in Super Mario Bros. 3 as you can see above on their right. You can almost look walk right up and give them a hug! Bring back the sinister OG hammer bro Nintendo!


As much as I loved the original Super Mario Bros., I never got to put a lot of playtime into its sequels. I think they were always rented out at the local video store. I do recall watching my cousin finishing Super Mario Bros. 2 and watching in awe the quality of the ending ‘dream’ cinematic that stirs controversies to this day! I never played much original NES Super Mario Bros. 3 either until I got Super Mario All-Stars where I later played a ton of both of those games, but that is a story for another day.

The Joy of Renting and Garage Sale-ing

Speaking of renting though, it was how I played almost all my NES games for the first couple years our family had the NES. I was too young to realize games could be purchased at the store and thought games could only be rented at the video store….at least that is what I think my mom caused me to believe anyways. Looking back I loved those early NES years perusing the local video store and only going by misleading box art on what to rent. There are four specific renting memories stood out from those years around the end of the 1980s. One is playing a ton of the first CastleVania and being perplexed at why the heart pickups did not restore health, second is perishing repeatedly in the original Mega Man right from the start which got me to swore off the franchise for a few decades (more on that later). Another time I freaked out at the video store receiving my copy of Tengen’s RBI Baseball and discovering how their black cartridges differed than the standard NES gray carts, but only to have the video clerk assure me they would work on the NES. Finally, my favorite rental memory was getting gleeful goosebumps as a result of the mesmerizing beats of what is my single favorite NES theme, yes I am talking about the ‘Moon Theme’ of Duck Tales. A theme so powerful it still gives me the shivers to this day.


Behold the single best NES stage music of all time!! Now listen to it for ten hours straight!!!!

I mentioned in previous flashback specials how I grew up with divorced parents. I would visit my dad on the weekends and he would usually be a system a generation behind because he was big on garage sales and people were getting rid of their old systems typically when the next system was hitting. So when the NES was the primary system, I would play Atari 2600 at my dad’s on the weekends. Around the time SNES launched in 1991 was when my dad finally got a NES, and he would have another regular NES game or two every several weeks he found at another garage sale. I recall the first four games he got with his NES: Days of Thunder, Gauntlet II, Ikari Warriors and 10-Yard Fight!

My dad bought whatever he thought was a deal at the time of those garage sales, and the quality of games he brought back varied greatly. His garage sale bargain was how I first played classic hits like the original Legend of Zelda and Maniac Mansion. I was seriously into both of those games even though I struggled to make progress in Zelda because all I had was the packed in map to guide me in the pre-Internet and strategy guide days. I made my own dungeon maps in Zelda, and loved trying to figure out the way to get past its increasingly trickier dungeons and puzzles, but eventually got stuck after the third dungeon and could not deduce the pattern in its version of the ‘Lost Woods’ for the life of me. Maniac Mansion was the first adventure game I was exposed to and was instantly hooked, even with the clunky and censored NES port I was resilient in attempting to figure my way around the lighthearted obstacles of the mansion and trying to hide from its alien residents. Reflecting back on my fandom for Maniac Mansion, it got me confident that if I was aware of the PC gaming scene of the late 80s/early 90s instead of the NES scene that I would see myself being head over heels for the countless adventure games from Sierra and Lucas Arts at the time.

There were other times however my dad would come back from a garage sale with not-so-desirable titles like Dash Galaxy and Rocket Ranger, but sometimes his picks were a surprise. I somehow got locked into the addictive nature of the stock market game of Wall Street Kid and played far more of that than I had any right to. My dad eventually got the four player adaptor for the NES and the family tried to do the unthinkable one day and dedicate an afternoon to finishing Gauntlet II. We loved that game, but never had time to finish it in a session because the levels just kept never ending and we presumed it had to end by level 100. So one of my favorite NES memories is when the family gathered determined to finish level 100…which we did, but our bravery was for naught when we were all stunned to see that was not the end of the game. I believe we got to around level 130-ish before we eventually threw up our arms and powered off the NES. How the hell were we suppose to know back then that the levels procedurally generated!?!

Gauntlet II and Ikari Warriors were two of the four games that came with the NES my dad purchased at a garage sale and thus we invested countless hours in both, yet both titles we failed at finishing!

My dad, brother and I played far too much Ikari Warriors together. I know it is a sloppily designed game with a lot of glitches and other hiccups, but the setting and atmosphere of Ikari Warriors rode the coattails of the infectious Rambo-hype of the 80s. Ikari Warriors on the NES felt like more of a faithful videogame adaptation of that film than the actual Rambo NES games itself. Ikari Warriors was the next best thing by chucking grenades and wreaking havoc with a tank, especially with a second player in co-op! That game burned through lives to the point of where I expected there to be a cheat code to get more lives because it would hang at the game over screen for a good 10 seconds so eventually I mashed buttons until I memorized that ‘A,B,B,A’ unlocked three more lives! I was super proud of being able to figure out a cheat code on my own! The levels in Ikari Warriors went on forever though, and regardless of having near-infinite lives with that code, we would eventually get bored and/or confused at that awkward fourth stage with the bizarre piping the warriors would get hung up on. Over the years the odd gameplay quirks of Ikari Warriors I look back at fondly I came to discover that everyone else detested as one of the worst NES titles, which I feel is a bit much. If my words cannot do it justice, then James Rolfe captured the highs and lows of Ikari Warriors perfectly in an episode of Angry Videogame Nerd I highly recommend giving a watch by clicking or pressing here.

Playing with a Different Sort of Power

Over the years I came to find out that the mega popular Nintendo Power magazine was the go-to source for NES fandom of that era. I am an outlier in this case as I was not aware of the magazine until well into the 16-bit era. I chalk this up to never buying games brand new at the time where most new games on Nintendo platforms came bundled with Nintendo Power subscription inserts which I did not become keen to until getting new GameBoy games in 1993. So where was I to get all my latest NES coverage in the late 80s and early 90s before the Internet and then completely oblivious to the videogame magazine market? Through super cheesy, early 90s videogame-themed TV shows! There was not an official Nintendo Power show, but there was an awesome game show on weekday mornings for a couple years in the early 90s called Video Power that showcased kids playing the latest NES games in various challenges.

Nickelodeon had a videogame TV show too, which was another game show called Nick Arcade. They had kids answering trivia and competing in various arcade game and virtual reality-esque challenges. The magazine GamePro also endorsed a TV show at the time and it featured more traditional game coverage and I recall it having an over-the-top host showcasing the latest secrets and tips. If you are not familiar with these shows, they are fun to look back on as they capture the goofy ‘extreme kids’ nature that dominated the early 90s. James Rolfe once again does a nice breakdown video of Nick Arcade and Video Power I will embed below or you can click or press here to check it out. These three shows and the latest gossip with classmates and friends were the only ways I got my news about the latest NES games back then.


Nick Arcade and Video Power are dissected in the above video and those TV game shows were how I was initially glued into the latest NES games as a kid.

NES ‘Rights of Passage’

For those that grew up with the NES, I bet you have a good idea where this is going. Anyone that owned the traditional rectangular NES with the flip cover of doom will know that model of the NES was notorious for only powering up games about half the time. Recess-rumors lead us all to believe that blowing into the cartridges made them work better, and while it usually did I still remember my dad buying cleaning kits at the store and insisting using it to clean the games instead of blowing into them…but I like many other NES-kids were super impatient and instead went with the blowing/jiggling the NES-cartridge ever so gently into place….and sometimes wiggling the cartridge up and down several times before firmly locking the cartridge into place and powering on the system. That was the way I convinced myself to get NES games to power on their first try with a 60% success rate! For younger readers here who are doubting me, I am not kidding. This was a thing….seriously! Click or press here for proof where the GameSpot crew of 2005 detail their near identical NES-troubleshooting demonstrations in their excellent video on the NES!

As the header above alludes to, that was one of several ‘rights of passage’ for all NES-kids of the era. The so-bad-its good animated show, Captain N the Game Master likely was part of your Saturday morning cartoon lineup (yes, I have the DVD set, be on the lookout for a review…eventually). Another one was ‘NES-thumb.’ I love Nintendo’s directional-pad, but on the NES longer play sessions with button-mashy-prone games would result in it leaving a scouring imprint on the thumb for hours! I feel safe to say a majority of NES-kids encountered an awful LJN-published game based off one of their personal favorite licensed properties of the 80s. For me it was the atrocious X-Men title, its agonizingly bad Back to the Future game and most of their WWF games. As much as I loved the Ikari Warriors code described above, the most popular code spread across several NES games was the ‘Konami’ code. Ask any then game player 35+ and they likely would be able to subconsciously spout it off to you instantaneously! John Cena turned the code into his best t-shirt design!

Calling Nintendo’s long distance-fee heavy hotline for the latest tips from Nintendo’s endorsed gameplay counselors was another thing that got kids to surprise their parents with $100+ phone bills. The last big hurrah for NES-kids was going to see The Wizard at the end of 1989 to see a few precious minutes of Super Mario Bros. 3 gameplay a couple months before its release! I could go on about The Wizard forever, but that was why I covered it here on my blog last week instead so if you want to know all about the Nintendo adver-film, then click or press here for my entry on it!

8-Bit Sports Fun for Everyone!

Talking to other core gamers and listening to many gaming podcasts over the years one irk-ing trend is of most ardent game players shaming sports game fans. I understand why the main EA Sports and 2K Sports games are sim-focused experiences that are not for everyone, but they continue to sell well and have their dedicated fanbase. Back in the 8-bit and most of the 16-bit generation, sports games were simpler pick-up-and-play affairs that worked for almost anyone, especially on the NES with its simpler graphics and only having two primary action buttons. The first sports game I got into on NES was Double Dribble which blew me away with its ‘cinematic’ dunks. Nintendo’s Ice Hockey was a huge favorite of mine and it featured fast, scoring heavy action, and had fights, overtime and shootouts all crammed into a NES cartridge. I thought it was the best hockey game on the NES, and then I discovered the more brutal and up close fights in Konami’s Blades of Steel! There were a deluge of baseball games on the NES and the two I got into the most were the original RBI Baseball and BaseWars. RBI Baseball had the illusion of realistic baseball, but simple enough for anyone to grasp. It had a twee-art style, happy-go-lucky background music to nod along with and was one of the first baseball games to feature real MLB players. BaseWars frigging ruled! Futuristic teams of robots duked it out on the diamond and would engage in battles when attempting a tag out!


For pigskin NES classics, the first one I got into was 10-Yard Fight! It had rather….particular…controls for a launch-era NES football game, but I eventually adapted to it. I know now that Tecmo Bowl and especially its sequel, Tecmo Super Bowl were the cream of the crop of NES football games, but I never got a chance to play them until many years after the fact (and I was still blown away by my friend’s first play he picked against me which was scrambling to the back of his endzone and unleashing a 100-yard touchdown pass!). My own personal top pick is NES Play Action Football, a gridiron game that will forever have a place in my heart! I have everlasting memories of my dad teaming up with me to take on the computer. The passing controls in this game are garbage so we only did running plays, but the players ran absurdly slow…and that was even when factoring in there was a turbo speed button! My dad and I however learned to own that ridiculous control scheme! I would hand off the ball to him and then I would take control of the linemen and block defenders for him as he ever-so-gradually-inched-his-way-across-the-field. I am not embellishing by saying it took a good two whole minutes to traverse about 80 yards. It was completely asinine, but I felt a huge sense of accomplishment with every first down and touchdown my dad and I accomplished with our teamwork!

That covers the four major American sports, but there was also a lot of representation from the ESPN Ocho tier of sports games. I loved me some Super Dodge Ball and loved going through its world cup mode. Its adorable oversized character graphics carried over into Nintendo’s soccer game, Nintendo World Cup. Nintendo also delivered two excellent golf titles on the system with the self-titled Golf during the black box launch era of the NES, and a more fleshed out version of that game with a career mode and three courses in NES Open Tournament Golf. Konami’s pair of International Track & Field titles were excellent arcade conversions. Finally, I would be remiss if I was not to give Mike Tyson’s Punch-Out a little love here. I ate up the puzzle pattern boxing gameplay with its distinctive roster of foes for the affable Little Mac. I wish I was not awful at it as I could only get to Bald Bull before my inferior skills met their match.

I invested countless hours into marginally satisfactory NES wrestling games. The cream of the crud pictured above is Wrestlemania Challenge and Tecmo World Wrestling.

The wrestling nut in me begrudgingly admits there is not a five star grappler on the NES. All the WWF games range from middling to atrocious. WWF Wrestlemania Challenge I would say was marginally solid because it had functinal enough gameplay, a decent roster with wrestlers not seen in many other games at that time like Rick Rude & Andre the Giant, featured finishing moves and best of all one of the few wrestling games that played AWESOME chiptune renditions of the wrestler's theme music throughout gameplay! Avoid Tag Team Wrestling and M.U.S.C.L.E. at all costs, both of those abysmal wrestling games make all the LJN WWF games seem competently made. Pro Wrestling is good for a launch era game, but it is very limiting all things considered. I had a lot of fun with WCW Wrestling back then, but its unique controls have not aged well. I would have to give Tecmo World Wrestling the nod as my favorite NES wrasslin’ game because of solid controls, Tecmo’s trademark cinematics and its goofy announcer providing nonstop text play-by-play on the bottom of the screen that constantly had my attention.


Some of my favorite driving NES games seen above are Micro Machines on the left and Super Off Road on the right. A Micro Machines game with the same style of core racing mechanics has appeared in almost every console generation since! Super Off Road is probably my favorite four player NES game.


Driving and motorsports were another favorite of mine, and the NES was loaded with them! My two favorites were Super Off-Road and Super Sprint. The former because it was a pretty faithful conversion of the arcade game and had four player support my family and friends clocked many hours with. Super Sprint had a similar overhead view of the whole track, but felt like it had more realistic handling, yet still contained many increasingly tough obstacles to overcome. In a strange twist, I later found a couple years ago the developers of Super Off-Road made a F1 style of that game that is also four player compatible in Indy Heat, but it also features pit stops where you can ram over the pit crew! Excitebike was an early childhood rental favorite as I loved going over the ramps and wiping out and randomly assembling a mish-mash of parts of a course in the track editor. I was bummed the NES never got the excellent OutRun from the arcades so I had to suffice with Square’s take on the checkpoint-based driving game, Rad Racer and its sequel a couple years later which were almost, but not quite on par with Sega’s flagship arcade driving game. RC Pro-AM and Micro Machines I am a huge fan of both racing games that feature an overhead camera that locks on and follows the car from a birds-eye view unlike the average behind the car camera perspectives that dominated that era.


Collecting for the NES

As the 1990s wore on a local video store selling its excess stock and a local game store called Tiger Play were my go to spots for a few years for used videogames. I will never forget lucking into a $2 copy of Tengen’s Tetris at the video store. Eventually eBay opened the floodgates to track down a lot of the NES games I rambled on about above. A regional annual retro game convention, The Midwest Gaming Classic, I attended several times over the past 15 years also attributed to many of my NES games. One year I was ecstatic to get a fan translation of the original Mother game that Nintendo would later officially release on the WiiU as Earthbound Beginnings. I was also ecstatic to get a fan mod updated rosters version of Tecmo Super Bowl. I eventually got a NES-clone system towards the end of 2000s that handled NES games exponentially better than the original Nintendo system and also allowed the ability to play Japanese Famicom games. At MGC I would buy one or two random cheap Famicom games a year to make use of the Famicom slot. I only wound up with several Famicom games, with highlights being Baseball, Tetris and Mighty Final Fight.

The last trip I made out to MGC in 2018 I went in with the goal to finish off my Power Pad game collection and hunt down the last three Power Pad compatible games I did not own to officially have all eight or nine Power Pad games. After perusing the many vendors there I was able to track down the much treasured copies of Athletic World, Eggsplode/Street Cop and Dance Aerobics down, along with a bonus homebrew NES cornhole/bag toss game, Tailgate Party, that also took advantage of the Power Pad. A couple years ago YouTube creator, Pat Contri released his exhaustive Ultimate Nintendo Guide to the NES Library coffee table book/tome that reviewed every single NES game. I read it over the course of a year via a few pages a night before bed. It naturally turned me onto several games I either long forgotten about or completely went over my head and I wound up tracking them down online. That book got me wound up on a NES four player game kick and I have about a dozen four player NES games right now. One night a couple years ago I did a four player NES party night and managed to have a fair amount of fun with some friends going at it in Super Off-Road, Gauntlet II and Super Jeopardy.

Right now my preferred way to play NES cartridges is via the Retron 5 system. I know that clone system is a little polarizing because of its emulation software it uses, but I love its performance at playing NES games and other cartridge based systems on my HDTV without the fuzzy graphics and lag that happens when plugging in old composite/RCA cables that came with the NES. I also love that it allows save states and the equivalent of Game Genie cheat codes. A couple years ago I finally got around to playing through SNK’s action-RPG, Crystalis and I would be lying if I said I did not take advantage of save states and a couple of the cheats.

Official Nintendo NES Preservation

Nintendo has been doing their part, for better and worse, at keeping the NES catalog alive digitally going back to the launch of the Wii in 2006. I picked up several NES games digitally for the Wii at $5 apiece for the Wii’s Virtual Console. I did the exact same thing a few years later for the WiiU and 3DS. The Virtual Console was a handy feature I took advantage of somewhat, but I think it far benefitted younger gamers who were being introduced to those classics for the first time. Nintendo spawned the mini-console craze a few years ago with them debuting the NES Classic, which packed 30 first and third party NES games into a pint sized version of a plug-and-play NES. It featured a solid lineup of games across all genres and was a great bargain considering strong library of games. The emulation quality was leagues better compared to the Virtual Console and the NES Classic feature better implementation of save states and now the ability to rewind gameplay. I brought the NES Classic over to family gatherings and it was a hit all night long.

The NES Classic and NES Channel on the Switch are my two top legitimate recommended ways to digitally dive into the NES library!

The best part about the NES Classic was how easy it was to mod and upload your own games to. I know the various RetroPi’s and Mister devices have been capable of this for awhile, but there is something special about the NES Classic’s interface that makes it the preferred way for me to re-experience these NES gems. For a little last minute prep for this article, I loaded up Nintendo’s latest way to experience NES games via the NES Channel on the Switch. Right now it has a little over 50 unique NES (and a small selection of Famicom) games available to play in North America. I dabbled with a few different game for a little over an hour, and finished off my session by playing through the first several stages of Super Mario Bros. again. Nintendo once again stepped up their emulation efforts here by having even better functioning save states and rewind features and now the ability to do online two player. I got my nephew to play with me online and it worked surprisingly well…..other than my fifth grade nephew initially being a little crabby at the graphics being ‘old’ at least. I do not hear many people touting this feature that much and I think it is awesome that Nintendo made this back catalog online and all things considered is part of a great value for $25 a year for Nintendo’s online Switch service.

If those two options do not interest you than there are a ton of other NES games that got re-released as part of collections on many systems over the years. On the current gen alone I would recommend the first Mega Man Legacy Collection that collects the first eight Mega Man games, of which the first six are the NES games. That was how I first experienced Mega Man 2 after the aforementioned boycotting of the brand. Yes, it was after decades of reading testimonials on how Mega Man 2 is one of the all-time greats for the NES I finally played it off that collection a few years ago and loved it. It also allows save states thank goodness, or else I would never be able to conquer that final gauntlet leading up to Dr. Wily!

Other recommended collections would include the digital collections Konami released last year rounding up the early entries of the CastleVania and Contra games, both of which have all their NES installments. I highly suggest getting Capcom’s Disney Afternoon Collection that has six of the best licensed NES platformers such as both Duck Tales and Rescue Rangers games. SNK released an excellent 40th anniversary collection last year too which includes several of their NES games including my beloved Ikari Warriors and its two lesser sequels. The Double Dragon and Kunio-kun: Retro Brawler Bundle gathers the Double Dragon trilogy, and a ton of Technos favorites like River City Ransom, Super Dodge Ball and nearly a dozen others that until now were exclusive in Japan. For younger readers not familiar with the NES library, these are all recommended ways to legit first experience a healthy chunk of some of the best games of the NES library!

The Power Lives On….

I cannot believe it has already been nearly 35 years since the NES first launched in North America. Since it is the system of my childhood, I will always be super nostalgic about it. The NES introduced me to the world of videogames and I have been hooked ever since. My favorite game for it would have to be the original Super Mario Bros., with podium finishes going to The Legend of Zelda and yes, the dastardly Ikari Warriors. Whenever I go into a retro game shop or convention I almost instinctively find myself glomming towards the NES section in hopes of finding some long neglected title to have in my collection even though I constantly remind myself I have every game I want for it. Many thanks for making it through this beast of a read and indulging my lifetime of NES memories and I hope I have either introduced you to some new NES factoids and games here or at least had a fun trip down memory lane with me. If you want to indulge me in more NES retrospectives, but in audio form this time, I have embedded a few podcasts I recently un-vaulted from my archives below.


Here is the all-encompassing retrospective I did on the NES for its 25th anniversary 10 years ago.


And here is where we do a deep dive on all the comic book videogames on the NES.


To wrap it up, here is podcast deep dive on all the RPG games on the NES.


My Other Gaming Flashbacks

Dreamcast 20th Anniversary
GameBoy 30th Anniversary
Genesis 30th Anniversary
PSone 25th Anniversary
PSP 15th Anniversary and Neo-Geo 30th Anniversary
Saturn and Virtual Boy 25th Anniversaries
TurboGrafX-16 30th Anniversary and 32-X 25th Anniversary


You have not lived the late 80s/early 90s NES fervor without watching a whole episode of Video Power. I present this episode above for your consumption!




Wait a Second, Did I Forget Some Games? Bonus Overtime!!!!

I know, I know…I have rambled on forever so that is why I officially concluded this flashback just above. However, if you are somehow, someway still scrolling down and find yourself here I have a few more NES favorites and memories I would love to share so they do not remain on the cutting room floor. First off, the Teenage Mutant Ninja Turtles trilogy on the NES I have to get some reflections on! That first game….what a mess of a platformer it turned out to be. I did love its theme music though! TMNT fever was ubiquitous during the NES generation and I was an ardent fan of the shelled heroes like almost all kids my age so I forced myself to put way too much time into it than I should have. Several years ago I revisited it and finally finished it, well after the help of Game Genie cheat codes that is. Even with the cheats that swimming level remains a tumultuous effort to persevere through.


TMNT II: The Arcade Game is exponentially better and is a pretty decent port of the first arcade game. While the graphics are dialed back significantly to run on the NES, that did not stop my friend Matt and I revisiting and romping through this and its sequel several times over the years. TMNT III: The Manhatten Project is a NES exclusive, and featured the same arcade brawling engine as its predecessor, but this one has colorful beach levels with foot soldiers that toss sand at the turtles!! Yes, I have played the NES version of TMNT Tournament Figheters and I will give props to Konami for mustering everything they could out of the NES graphically by late 1993 and making it the only proper 2D fighter on the NES, but it simply does not measure up to its vastly superior SNES counterpart.

There are some first party Nintendo games I held off from touching on in the main feature because I have had only minimal experience with them. It is totally on me! There was one more renting memory I refrained from above, and that is dealing with Metroid. Bottom line, it spooked me too much around age six or seven to progress far into it and I remember being irate at going back a screen to see enemies I eliminated moments earlier had respawned again. I need to correct this and revisit it someday. Kirby’s Adventure I briefly played on the NES Classic to briefly try it out before moving on to different games and I never got around getting back to it. That is another NES regret I must rectify as I have played through and enjoyed past Kirby games before! Nintendo’s official licensed version of Tetris is a good playing and looking version of the classic puzzler, but it lacked one key thing the Tengen version had and that is multiplayer! My dad and I played a ton of competitive and co-op multiplayer of Tengen’s Tetris. The Tengen version also had the more Russian-flavored art style that made the visuals pop more. The co-op mode was surprisingly addictive teaming up with my dad to clear a wider, single drop box. I was surprised no other Tetris revisited this idea until it was announced days ago for the upcoming deluxe version of Tetris Effect on Xbox Series X.

Nintendo's Tetris is on the left, Tengen's Tetris is on the right. I love the unique aesthetics and music in both of them, but Tengen's version had an excellent 2-player VS. and co-op modes that made it highly sought after, especially after Nintendo got it banned from stores!

The only traditional RPG I put a lot of time into on the NES was the first Dragon Warrior. I rented it, and borrowed it another time from a friend later on and enjoyed the early parts of the game before I ventured out under-leveled and was too young to grasp the concept of grinding to level up in order to properly square off against the tougher foes. I eventually got much farther into it when it was re-released on GameBoy Color. Wait a second, does Zelda II: The Adventure of Link count as an RPG? I have heard for years people argue whether the Zelda series is considered a true RPG and I have always been on the side of classifying them in the action-adventure genre, but Zelda II is incredibly different from all other entries in the series and has leveling up and experience points involved so I would make an exception that Zelda II be considered an RPG. Unfortunately, it was another one that was too brutal for me in my childhood and I never got that far in it.

I want to finally wrap this beast up by applauding the preservation market for unearthing several prototypes and lost games that were finished, but never released. Some of the more famous examples of this are Capcom’s California Raisins, a NES version of SimCity and last year the UWC Wrestling title that was canned at the final minute before resurfacing with noticeable roster and gameplay changes as WCW Wrestling. I also want to commend the smaller publisher and indie game scene for finding the resources to release new games on actual physical NES cartridges. They may be unlicensed, but it n and evertheless puts a smile on my face to see new NES games being released today! Okay, with that I am finished for real this time! Many thanks again for spending an afternoon powering through this!



You heard my favorite NES background music earlier with the Duck Tales' 'Moon Theme.' Now behold the worst NES music...no 1942 does not qualify. I am talking about this grinding, ear screeching excuse for music that is the general background stage music for Back to the Future.

You are Still Here!?

Even after all these videos and links and over 6000 words of my babbling of NES nostalgia? I guess then I have one more story to share since you made it this far. This one is not a moment I am proud of. Sometimes being a NES kid brings out a…..darkness among rival NES kids. I was spending an afternoon at a cousins playing NES games all day. The same one who showed me the Super Mario Bros. 2 ending. The same one who we decided to put on hockey gloves to mimic the fights in Blades of Steel, though thinking back in hindsight I think we got our mimicking of the hockey fight in reverse and we should have had gloves off.

My cousin introduced me to some of my favorite NES sports games like Double Dribble and Blades of Steel. And as you are about to see, it brought out the worst in us!

Anyways, this day he was showing me Double Dribble and we played it all afternoon. It impressed the hell out of me by having the national anthem opening and its cinematic dunks! Towards the end of the day we were playing other games when my mom arrived to pick me up. As I was getting ready to leave and my cousin was distracted playing a different game my NES-darkness overtook me and I thought I could ‘borrow’ my cousin’s copy of Double Dribble without asking him. I think I slid another game in Double Dribble’s place where it was on the carpet and I was super slick by flipping it upside down so he would not see the label. Yeah, I only made it out about halfway to my mom’s car outside when he came barreling out and we play-wrestled on the ground for a brief moment until I forked over that copy of Double Dribble. I must have been around eight or nine at the time and one dumb kid to try and pull that off……I should have went for his copy of Super Mario Bros. 2 instead! I am kidding of course, kids do not be like dumb NES-kid Dale and mess with your friend’s games! Extremely not cool, hugging out with a heartfelt apology, now that is cool, no wait, it is emphatically…..Totally Rad!